Introduction to Adobe Mobile Apps and More: Easy Tips and Tricks for Incorporating Creative Design Tools into Your Course

October 5, 2018, 12:30pm to 2:30pm
Intended audience: 
Academic Support Staff, Graduate Students, Instructors

Did you know: In addition to having access to Adobe’s core desktop applications through our campus-wide Creative Cloud (CC) license, Berkeley faculty, staff, and students can download all of Adobe’s mobile apps for free?

These apps are pared-down versions of popular Adobe products, so they’re easy to use and designed to sync with other CC tools, creating a simple, intuitive workflow. From an instructional perspective, they can also serve as an excellent, low-barrier introduction to digital design and production.

In this workshop, led by Adobe staff, participants will:

  • Learn how to access the full Creative Cloud software suite using their Berkeley credentials
  • Get an introduction and some hands-on experience with Adobe tools, including mobile apps and Experience Design (XD)
  • See examples and hear stories of how instructors on other campuses are thinking about digital literacy and incorporating Adobe tools into their course curriculum
  • Learn about additional resources, including where to go for more information, and how to access tutorials that have been developed by other educators

Complimentary lunch will be provided. Please RSVP so we can plan accordingly. Please bring a laptop and mobile device.

PRESENTERS:

Courtney Miller is internationally recognized as a leading expert on digital literacy and recently joined Adobe to help drive education strategy and engagement. She has spent the past two decades working in higher education, leveraging her background in media production alongside her passion for experiential learning. She previously served as the Director of Digital Learning Initiatives at the USC Annenberg School for Communication and Journalism, where her leadership included the creation of a cutting-edge digital makerspace and an innovative approach to curriculum design that now has 86% of all Annenberg students using the Adobe Creative Cloud. She began her career as a Field Producer for Oprah’s Oxygen Television Network, shooting documentaries for their primetime news magazine show. She has further produced hundreds of concerts throughout Southern California with world-renown artists including Yo Yo Ma and John Williams, and also worked in audio for the inventor of THX sound. While serving as faculty on the Semester at Sea study abroad program, she lived on a ship for a few years where she developed multimedia courses and led students on service learning projects around the world. She is a regular contributor to the New Media Consortium’s Horizon Report and has been invited to speak at numerous conferences around the world. She holds a B.A. in Cinema-Television and an M.F.A. in Writing from the University of Southern California.

Registration

Registration is unavailable. Registration closed on October 4, 2018 - 5:00pm.

Host

Adobe
Arts+Design
Library Media Resources Center

Series description

In support of the campus-wide Discovery Experiences initiative, we're launching this series of workshops to help instructors develop rich, inquiry-based creative and artistic projects for their courses. The series is co-hosted by Arts+Design, the Center for Teaching and Learning, American Cultures Center, Digital Learning Services, the Library, and the Academic Innovation Studio.

Taught by staff and faculty experts from across campus, these workshops, open to all instructors, will address a wide variety of pedagogical and practical topics to help you get started and go further. Proposed topics include: 

  • Teaching Design Thinking
  • Basics of Information Design
  • Scientific Illustration
  • Critique as a Way of Learning
  • Campus as Canvas
  • Digital Life and Representation
  • Storytelling
  • Video Production and Field Recording Techniques
  • Digital Tools for Collaboration
  • Creating Successful Teams
  • Universal Design for Multi-modal Projects
  • Remixing and Sourcing Media
  • Fair Use and Copyright
  • Assessing Creative Projects
  • Digital Pedagogy